Updated July 16, 2005
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Blade of Darkness Cheats involves editting game files so make back-ups before proceeding.
Amazon Bow Cheat 1.
If you would like to play the game with the
Heavy Bow that you see the Amazon fire in the character selection stage. Open up
the game folder and find the Maps folder. The Map you need to open up is Ruins_M4. Open this up and find a file called
spobjs.py.
open this file with notepad and scroll down until you see a line like this near
the top of the page.....
###########
########### ARMAS EN EL
NIVEL
arco1ruins=Bladex.CreateEntity("Arco1ruins","Arco",40173.416000,-3034.627000,56077.478000,"Weapon")
arco1ruins.Scale=1.000000
arco1ruins.Orientation=0.618221,0.281406,-0.250681,-0.689763
ItemTypes.ItemDefaultFuncs(arco1ruins)
All you have to do is change the word "Arco" to "Arco2" and thats it. When you find the Light Bow it will now be the Heavy Bow.
Note.. The above Bow cheat is only for show, as you wont gain any extra power from having the Heavy Bow!
( Remember to make a Backup of this file Spobjs.py )
###########
########### ARMAS EN EL
NIVEL
arco1ruins=Bladex.CreateEntity("Arco1ruins","Arco2",63500,-00,7000,"Weapon")
arco1ruins.Scale=1.000000
arco1ruins.Orientation=0.618221,0.281406,-0.250681,-0.689763
ItemTypes.ItemDefaultFuncs(arco1ruins)
carcaj1ruins=Bladex.CreateEntity("RuinsQuiverInvPrb1","CarcajEnvenenado",63500,-00,7500,"Physic")
carcaj1ruins.Scale=1.000000
carcaj1ruins.Orientation=0.498969,0.521817,-0.496193,-0.482214
ItemTypes.ItemDefaultFuncs(carcaj1ruins)
carcaj1ruins.Data.ArrowsLeft=10
carcaj2ruins=Bladex.CreateEntity("RuinsQuiverInvPrb2","CarcajFuego1",63500,-00,7700,"Physic")
carcaj2ruins.Scale=1.000000
carcaj2ruins.Orientation=0.498969,0.521817,-0.496193,-0.482214
ItemTypes.ItemDefaultFuncs(carcaj2ruins)
carcaj2ruins.Data.ArrowsLeft=10
carcaj3ruins=Bladex.CreateEntity("RuinsQuiverInvPrb3","Carcaj",63500,-00,7900,"Physic")
carcaj3ruins.Scale=1.000000
carcaj3ruins.Orientation=0.498969,0.521817,-0.496193,-0.482214
ItemTypes.ItemDefaultFuncs(carcaj3ruins)
carcaj3ruins.Data.ArrowsLeft=10
Putting these lines in will put the Heavy
Bow and three different types of Quivers full
of Arrows in the room behind Zoe's starting position.
Just turn Zoe around and jump her in through the window. Now at her feet next to
some Mushrooms will be the Bow & Quivers. The 3 types of Quivers are - - - Blue flighted Normal arrows - Green flighted Poisioned arrows and Red flighted Fire arrows.
( Remember to make a BACKUP copy of this file Spobjs.py )
Note... I have been informed by some players of Blade of Darkness that using the Fire arrows may cause slowdowns in the gameplay but I myself haven't been affected by this. If your gameplay starts to lag or gets a bit jerky when using the arrows, it may be best not to use them!
Quiver Cheat.
The game only allows you a limit of 10
Arrows in the Quiver. In the cheat above you will see
the lines.
carcaj1ruins.Data.ArrowsLeft=10 carcaj2ruins.Data.ArrowsLeft=10 carcaj3ruins.Data.ArrowsLeft=10
To give yourself more arrows just change the number ArrowsLeft=20 ..... or what ever number of arrows you would like in the quiver.
You have only added to the amount of arrows that you have - and as there is a limit to the amount of Arrows the Quiver can hold you will have to alter a couple of things in another file....
Open up the game folder then find and open up the Lib folder. Now find the file Reference.py. open it up with notepad and scroll down until you find the lines....
#Quiver
#weapons name type #
type
DefaultObjectData['Carcaj']= [OBJ_QUIVER, 10,
"Flecha"]
DefaultObjectData['CarcajFuego']= [OBJ_QUIVER, 10,
"FlechaFuego"]
DefaultObjectData['CarcajEnvenenado']= [OBJ_QUIVER, 10, "FlechaEnvenenada"
These lines are the Quiver limits. Just change the number! The number you put will need to be the same as the number you set for your ArrowsLeft=20
So if you have given yourself say - ArrowsLeft=20 for each of the arrow types Normal - Poisioned - Fire. You will need to set the OBJ_QUIVER amount to 20.
( Remember to make a BACKUP of this file Reference.py )