NEW CHARACTER TUTORIAL by TPTPT December 2005
Add the textures
Click on Material editor button
Select the thirst bubble and click on the square near Diffuse !
A new window appear , Click on Bitmap and OK !
You are back to the material editor , Click on the square near Bitmap !
Chose the Bmp texture of your model ( for example Hob_m01_belt.bmp )and press OK
Save the texture
Rename the Material#1 by for example : Hob_m01_belt and press OK
VERY IMPORTANT Use the flecha and reselect Hob_m01_belt , if you do not that you will risk have no texture appear in the game !
Copy the texture to 12 bubble , Click on the thirst and slip to the other ( for get the same directory of the material , more speed )
Now you have Change the name of the other texture one by one .
Don't forget to save the texture
Select the texture bubble corresponding to the part of your model you want to apply and slip them on the object , for example Hob_m01_sho be apply on rsho_g and lsho_g
If you don't know witch texture apply to an object , select the object click on Edit /Properties
this window appear
When you apply a material on object ,it change color
Apply full material
Make render Vue : select a window vue and clic on render